I’m pessimistic myself, we’ll see how things go. Which isn’t dissimilar from x sports body going ‘why aren’t we as big as soccer?’ and disbanding accordingly The problem doesn’t appear to be that Fortnite and League exist, it’s that the Activision side of things now view success in those kind of numbers. I guess the only topics you discuss are things you can actively improve Maybe that is a sign, or perhaps you believe it was the result of a lottery and nothing else.Īlso, entering a discussion and saying "why are you even discussing thing, you can't do anything about it anyway" doesn't seem very constructive to me.
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Have you even been following the scene? Last year they terminated the contracts of many of the SC2 supporting staff, people that were integral to the esport SC2 scene. The money flow cannot be compared.īlizz is a capitalist company, if they are losing money on sc2 continously as many believe what is the logical move for the company to do? Stop investing big money in SC2 thats what, there is a very real risk they will do that. Soccer sells teamjerseys, match tickets and and has tons more sponsors than SC2 do.
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It makes it look as though you don't understand capitalism. You can't compare big hits like Fortnite that make the company rich as hell and say Blizz has the same reasons to support SC2 as Epic has supporting Fortnite. Many people (myself included) believe Blizz is only losing money on supporting sc2. We cannot change this.įortine and league are continously earning money on their game, they invest in esport and keep their game alive because they earn money by doing so. It's not like WE as a community are going to make people like starcraft more than CS or Fortnite or OverWatch. So i don't see really the problem since it's a niche and will stay that way. That's why i was comparing it with Curling / Soccer
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Sc2 pro scene isn't really on par with its audience size tho, if Blizz stop paying for it we will probably have a mostly online scene with a few HSC/Cheesadelphia size events a year.īut Fortnite and LoL like starcraft are founded by their companies as wll. But still i believe it's still pretty good for a niche genre. Will curling ever reach soccer audience ? Nope. It’s not the end of everything, though, and StarCraft esports will “continue going strong as it has been”.Save ? Is SC2 Dying ? Didn't look like it.
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We know some of our players have been looking forward to some of the things we’re moving away from, but the good news is this change will free us up to think about what’s next, not just with regard to StarCraft II, but for the StarCraft universe as a whole.
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Commanders are purchasable, playable characters that can be used in co-op mode. A free rewards tier was added in 2019 and the last War Chest (6) was released in June this year, but this news means there probably won’t be a War Chest 7. You buy a seasonal War Chest and move your way up the levels, by playing the game, to earn cosmetic loot, with a different War Chest for each race. War Chests are basically StarCraft’s answer to the Battle Pass mechanic used by a lot of games these days. What this means is that we’re not going to be producing additional for-purchase content, such as Commanders and War Chests, but we will continue doing season rolls and necessary balance fixes moving forward. Before you hyperventilate, the competitive esports contingent will continue as normal and the game isn’t dead.īlizzard Entertainment recently announced that they will be ending new content development for StarCraft II so that they can focus on what’s next for the StarCraft franchise as a whole. It’s been 10 years since StarCraft II was released and now the development team is moving on to the future of the franchise.